﻿using MCPlatform.MotionLib.Base.Models;
using MCPlatform.UI.Controls.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace MCPlatform.UI.Controls.Views.MotionControl
{
    /// <summary>
    /// Coordinate.xaml 的交互逻辑
    /// </summary>
    public partial class Coordinate : UserControl
    {
        public Coordinate()
        {
            InitializeComponent();
        }





        public ImpMotionModel ImpMotionModel
        {
            get { return (ImpMotionModel)GetValue(ImpMotionModelProperty); }
            set { SetValue(ImpMotionModelProperty, value); }
        }

        // Using a DependencyProperty as the backing store for ImpMotionModel.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ImpMotionModelProperty =
            DependencyProperty.Register("ImpMotionModel", typeof(ImpMotionModel), typeof(Coordinate), new PropertyMetadata(default));






        public ImpMotionParaModel ImpMotionParaModel
        {
            get { return (ImpMotionParaModel)GetValue(ImpMotionParaModelProperty); }
            set { SetValue(ImpMotionParaModelProperty, value); }
        }

        // Using a DependencyProperty as the backing store for ImpMotionParaModel.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ImpMotionParaModelProperty =
            DependencyProperty.Register("ImpMotionParaModel", typeof(ImpMotionParaModel), typeof(Coordinate), new PropertyMetadata(default));







    }
}
